We launches mobile device recognition method as an alternative to UDID

We proudly present our brandnew tracking method which differs substantially from existing alternative solutions without UDID recognition in how it determines the effectiveness of ads. The so called mobile device recognition system was developed over the past 18 months in parallel to using UDID. While our method has reached 85 percent accuracy, compared to UDID tracking.

Last August, Apple announced its intention to start rejecting apps from the App Store that allow the use and transfer of UDID (Unique Device Identifier). Advertisers, publishers, advertising service providers and marketing companies are now faced with the challenge of developing alternative tracking methods. Our data protection-compliant mobile device recognition system can currently detect 85% of all user activity error-free, compared with the extremely reliable UDID tracking system.

Find more information about mobile device recognition method here

Mobile advertising is most effective during lean back time

When is mobile advertising at its most effective: when are mobile users more attuned and receptive to mobile brand offerings? This is the question that apprupt was investigating in its analysis of conversion rates from mobile advertising campaigns in its advertising network. For advertisers looking to succeed in the mobile channel, there are new options for campaign optimisation based on the increased figures.

Key facts:

Weekdays: 3 CVR-Peaks

- high CVR at drivetime (around 8 am)
- the same at lunchtime (11 am – 1 pm)
- and couchtime (7 pm – 11 pm) – at couchtime mobile advertising it most effective, because mobile usage rises in the evening (60% of all conversions were generated within these 4 hours)

Weekend: 3 CVR-Peaks

- in the morning, we register a first strong increase in CVR
- especially at noon the CVR is strong
- A clear decrease during “family time” to record (morning, afternoon)
- During couch time again a very high CVR (49% increase from 6 pm to 11 pm)

 

Download infographic here.

Mobile RE-TARGETING launched in our network!

The subject of targeting in the mobile channel is becoming increasingly important. Therefore we are especially pleased to introduce a groundbreaking new product:

Just in time for upcoming dmexco we now offer mobile advertisers with our new Mobile Re-Targeting solution another option to improve performance of mobile campaigns.

As the first two advertising clients to use the new targeting technology within their iPhone app campaigns in our network, we’ve won Europe’s leading hotel portal HRS and the location-based service provider GETTINGS.

More information provided in our press release.

Mobile Quick Facts: iPhone users love updates

iPhone user in Germany place value on a brand-new operating system on their devices. Just one year after the launch of iOS 4 already more 95 % of all iPhone users in apprupt’s premium network have equipped their devices with the current iOS version.

Only 4 % still use the forerunner iOS 3 while no more than 0,17 % use iOS 2.

The release date of new iOS 5 is expected to be in the second half of 2011. A Beta version is already available for developers.

apprupt sponsors BizSpark App Award

We are happy to announce a sponsorship for the Microsoft BizSpark App Award. Check out the details:

You are BizSpark startup and searching for new ways for your optimum positioning in the market?

Join in Windows Phone 7 App Award und seize the chance to win a couple of attractive marketing packages for your startup.

The BEST app and the startup, developing the MOST apps until the promotion deadline ends, will be awarded!

Both winners are enabled to market their apps in apprupts mobile premium networkworth 2,000 € in total. In addition you can win a Microsoft Marketing Push and much more…

Join in and win! Visit BizSpark website for more information.

Good luck!

Apple, Incentivized Downloads and Making The Right Decision

We just heard the news that Apple has made two important decisions:

1. Not admitting anymore apps onto the App Store which work with an incentivized download model (read more here)

2. Supposedly making changes to the App Store ranking algorithm, away from overall downloads towards a more usage and user activity oriented model (read more here)

At apprupt we have been right in the middle of this quickly growing and changing mobile ecosystem. And especially mobile advertising (not only for apps) has seen a great development. But the fast growth has also had its downsides.

One of the models that has gotten increasingly popular with app developers was buying/selling incentivized downloads. For app developers, this seemed to be the cheapest way to get up into the top rankings.

The way this worked was fairly simple: users of gaming apps were offered virtual goods and other virtual incentives in exchange for downloading multiple free apps. Of course, for many users, this was the cheapest way of getting to virtual goods, so they downloaded the offered apps in bunches without ever being interested in or using any one of them. And because of the relatively low barrier to download a free app, a few networks were able to offer new user acquisition (app downloads) on a comparably low price per download.

For advertisers, this was fine since the only goal was getting up into the top rankings, from where more users would see and download their product. The overall effect was basically a spammy App Store, where the top rankings were filled with apps that had no real user value and should not even have been up there in the first place – at least considering quality and user value.

When speaking to our customers, we have always made it a point that the most important thing is to acquire users that are interested in the product itself and are likely to use the app afterwards. Read here how the ‘myTaxi iPhone App’ generated massive Premium Downloads through our network, climbing to top of the app store category ranking. We found out that those users, who downloaded the app via our Premium Network actually use the app’s service three times more often than users who downloaded the app via other channels.

For us, there are three key facts for successful app & mobile advertising:

1. It is important where ads are placed and how they are presented to a user, which is why we focus on integrating only within premium mobile destinations.

2. It is important who sees an app and that it matches a specific user interest, which is why we focus on technology and targeting.

3. It is important to offer products that can lead to an action (e.g. a download) and that have direct value to the user, which is why we focus on performance.

Many of Apple’s decisions regarding the App Store have been controversial and have not always seemed entirely healthy for the ecosystem.

With the decision to fight incentivized downloads and (supposedly) make changes to the App Store ranking algorithm, we think Apple has started correcting some of the things that have gone wrong with the App ecosystem in the past.

We are supportive of it, not only because it proofs our model right, but because it will make the App Store better and enable app relevancy. In the end, relevance is what the App Store as well as mobile advertising should be about.

Kjell Fischer
CEO & Co-Founder, apprupt

Mobile traffic in Germany heavily increased this week

We’ve quite interesting research news from our network: We sorted out that due to the natural disaster in Japan, mobile traffic in Germany heavily increased during the last couple of days. As our network amongst other includes 6 out of the Top 8 news & editorial mobile apps in terms of reach these figures seem to be very siginificant. Some of the key messages:

On a weekly basis we found out that mobile page impressions increased by 25% in our network, with growth of editorial titles reaching even 30%.

Looking back over the past two years this is by far the most significant growth within such a short period of time. Also very interesting is the fact, that traffic within editorial environments which was generated via iOS devices has even increased by up to 51% week over week.

These stats show very explicit how powerful the mobile channel already has become when it comes to quick and immediate acquisition of information. Data were allocated internally within our mobile premium network.

Mobile Trends For The Next Decade

Where will you be in 2020 and what will your life look like? Such a question seems almost impossible to answer, especially when looking at the speed and acceleration of innovation throughout the last decade. In the beginning of 2008, for example, nobody really knew about mobile apps. At best, the bulk of consumers knew about downloadable “programmes” for mobile phones, most of which were games. Just two years later apps seem to be everywhere, not only for the iPhone but as a topic in blogs, among entrepreneurs and even mainstream media.

Despite the difficulty of making sophisticated predictions about the future, Rudy De Waele, mobile expert, co-founder of dotopen and blogger at m-trends.org put together an impressive list of people to write down their trends for the coming decade.

The aggregated list is quite extensive, so here goes our short-list of trends we find most important in general and with reference to app developers and mobile publishers. Some of the following are freely interpreted and commented – hopefully they still display the intended meaning:

  • We’re all value creators – the notation here is that value creation and exchange will be democratized, collaboration and co-creation in real time become vital as we move forward to the next billion of Internet users
  • App businesses – by 2011/2012 we will see $100m/yr businesses built on apps
  • App Stores will open up – less restrictions, more user/developer control.
  • Powerful mobile devices will cost less – dramatically increasing the number of people with access to the Internet. Also, data plans will become cheaper.
  • More than 50% of the word’s households will carry a mobile device – that’s roughly 3 billion. Just imagine that.
  • The mobile browser becomes the main applications platform – no more native apps? We are not so sure about that.
  • Mobile phones as remotes – TVs, cars, everything.
  • Mobile Gaming – browser gaming (including mobile) pretty much replaces the current console market in the western world.
  • Things and services – the connection between online services and physical devices will keep increasing. This will cause a need for new applications that help us make use of all our personal data. Think Foursquare or CitySourced as early examples of this.
  • Data and things – things will generate more data traffic than the average human.
  • Daily data – already, the Internet knows a lot about us. This will dramatically increase with the mobile wave. As we learn to „create and manipulate“ this data, we will learn to value personal information that stays personal.
  • Privacy and “always-on” backlash or “the value of being offline” – with increased personal data and visibility of our everyday activities, privacy will be a big issue and a challenge for new services to handle and solves these. Furthermore, as a reaction to always being connected, people will pay for the ability to be offline – going ’dark’ and to disconnect will become a USP for certain products and services.
  • Mobile Advertising and “ContVertising”– Advertisers will massively convert to mobile. New means of ad-targeting consumers (consumer interests) will lead to an increased relevance of consumer marketing – the combination of very high relevance and paid ads will be perceived as content rather than an intrusion. The improved possibilities will lead advertisers to move one third of their budgets to mobile. As part of this, the bulk of brands will use apps to increase brand awareness.
  • Augmented reality, live information based on context and NFC – this was mentioned multiple times, though without many details to it. Bottom line: many products and services will make use of AR, it will be adding value to products and services and will be (a value proposition in) a big market. Receiving information based on live information of one’s environment and context will be possible and part of our every day life. Near Field Communication (NFC) will take off.
  • Indoor smartness – intelligent environments and indoor positioning. This corresponds to the mentioned AR-Services, contextual relevance and NFC.
  • Mobile payment and money transfer beyond mobile banking – pay everything with your mobile device (we should stop calling it a mobile phone, as if that were its main purpose or use case). No more need for a wallet.
  • Mobile Commerce – will take off. In our opinion this is strongly connected to receiving contextually relevant information and connecting online with actual things.

 
If you find the time, go check out entire presentation, there are a lot more points in it that are worth a thought and we haven’t mentioned here.

The iPhone Killer Will Be Many Android Devices In Many Countries

The new AdMob Mobile Metrics Report for November is out and it has some interesting metrics in it, especially because it looks at the trends of the past year 2009. It is always a little biased in that it only takes AdMob’s own publisher network into account, but the scale of their network gives the report more than just a little representability.

Some of the major developments were the increase of smartphones regarding share of mobile web and app traffic (up 48% from 30% last year) and the tripled amount of requests via Wifi. Another interesting fact is that traffic regarding Android devices seems to spread almost equally between different devices as they keep adding to the number of Android devices in the market. In our opinion this substantiates the assumption that not one Android device will be able to compete with the iPhone, but rather a whole array of different handsets that will enter the market.

What’s most interesting about it is how the amount of iPhone and iPod touch users is divided between countries and how this has developed throughout the last year. 50% of all iPhone and iPod touch users in the AdMob network now come from the U.S., while the other half seems to have evolved into a “country long-tail”, with the U.K. at 8%, France at 6% and Germany as well as Canada at 4% (17% are made up by countries with a share below 1%). Especially Japan, France, Australia, China and Germany have seen a massive user growth, with Japan at more than 300% increase and the others mentioned close to 300% or above 200%. And (we think) we are only at the beginning of the mobile “revolution”. Great times ahead – Android will probably take a similar route in terms of distribuion by country.

Find the entire report here – it’s well worth your while, we think. As weekend reading you should also take a look at the Morgan Stanley “Mobile Internet Report” though for this one, you should really bring some time.